6.4 Operant Conditioning

Learning Objectives

By the end of this section, you will be able to:

  • Define operant conditioning
  • Explain the difference between reinforcement and punishment
  • Distinguish between reinforcement schedules

 

 

Exercises

Review Questions: 

1. ________ is when you take away a pleasant stimulus to stop a behavior.

a. positive reinforcement

b. negative reinforcement

c. positive punishment

d. negative punishment

 

2. Which of the following is not an example of a primary reinforcer?

a. food

b. money

c. water

d. sex

 

3. Rewarding successive approximations toward a target behavior is ________.

a. shaping

b. extinction

c. positive reinforcement

d. negative reinforcement

 

4. Slot machines reward gamblers with money according to which reinforcement schedule?

a. fixed ratio

b. variable ratio

c. fixed interval

d. variable interval

 

Critical Thinking Questions:

1. What is a Skinner box and what is its purpose?

2. What is the difference between negative reinforcement and punishment?

3. What is shaping and how would you use shaping to teach a dog to roll over?

 

Personal Application Questions:

1. Explain the difference between negative reinforcement and punishment, and provide several examples of each based on your own experiences.

2. Think of a behavior that you have that you would like to change. How could you use behavior modification, specifically positive reinforcement, to change your behavior? What is your positive reinforcer?

 

Glossary:

cognitive map

continuous reinforcement

fixed interval reinforcement schedule

fixed ratio reinforcement schedule

latent learning

law of effect

negative punishment

negative reinforcement

operant conditioning

partial reinforcement

positive punishment

positive reinforcement

primary reinforcer

punishment

reinforcement

secondary reinforcer

shaping

variable interval reinforcement schedule

variable ratio reinforcement schedule

Answers to Exercises

Review Questions:

1. D

2. B

3. A

4. B

 

Critical Thinking Questions:

1. A Skinner box is an operant conditioning chamber used to train animals such as rats and pigeons to perform certain behaviors, like pressing a lever. When the animals perform the desired behavior, they receive a reward: food or water.

2. In negative reinforcement you are taking away an undesirable stimulus in order to increase the frequency of a certain behavior (e.g., buckling your seat belt stops the annoying beeping sound in your car and increases the likelihood that you will wear your seatbelt). Punishment is designed to reduce a behavior (e.g., you scold your child for running into the street in order to decrease the unsafe behavior.)

3. Shaping is an operant conditioning method in which you reward closer and closer approximations of the desired behavior. If you want to teach your dog to roll over, you might reward him first when he sits, then when he lies down, and then when he lies down and rolls onto his back. Finally, you would reward him only when he completes the entire sequence: lying down, rolling onto his back, and then continuing to roll over to his other side.

 

Glossary:

cognitive map: mental picture of the layout of the environment

continuous reinforcement: rewarding a behavior every time it occurs

fixed interval reinforcement schedule: behavior is rewarded after a set amount of time

fixed ratio reinforcement schedule: set number of responses must occur before a behavior is rewarded

latent learning: learning that occurs, but it may not be evident until there is a reason to demonstrate it

law of effect: behavior that is followed by consequences satisfying to the organism will be repeated and behaviors that are followed by unpleasant consequences will be discouraged

negative punishment: taking away a pleasant stimulus to decrease or stop a behavior

negative reinforcement: taking away an undesirable stimulus to increase a behavior

operant conditioning: form of learning in which the stimulus/experience happens after the behavior is demonstrated

partial reinforcement: rewarding behavior only some of the time

positive punishment: adding an undesirable stimulus to stop or decrease a behavior

positive reinforcement: adding a desirable stimulus to increase a behavior

primary reinforcer: has innate reinforcing qualities (e.g., food, water, shelter, sex)

punishment: implementation of a consequence in order to decrease a behavior

reinforcement: implementation of a consequence in order to increase a behavior

secondary reinforcer: has no inherent value unto itself and only has reinforcing qualities when linked with something else (e.g., money, gold stars, poker chips)

shaping: rewarding successive approximations toward a target behavior

variable interval reinforcement schedule: behavior is rewarded after unpredictable amounts of time have passed

variable ratio reinforcement schedule: number of responses differ before a behavior is rewarded

 

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Introductory Psychology Copyright © by Kathryn Dumper; William Jenkins; Arlene Lacombe; Marilyn Lovett; and Marion Perlmutter is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except where otherwise noted.

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